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ABOUT SQWURM ▪


sQwurm is the solo project of Sound Designer and Electronic Composer 'Michael Tornabene'.

I have been doing various sound projects over the past 7 years including; sound design for games, theatre, exhibitions and film; composition for games and TV and audio recording and production for bands.

SKILLS:

• Sound Design for Games, Film, Exhibitions, Stadiums and Theatre
• Composition for Games and Theatre
• Wwise Implementation
• Wwise Reverb Design and Implementation
• Unreal 3 Implementation and Kismet Scripting
• Unreal 3 Audio Environment Design (Sound Volumes and Portals)
• Audio Recording
• Audio and VO Editing
• Audio Production


CURRENT AND RECENT PROJECTS
Kung-fu superstar sound design (trailer) 360 kinect kinesthetic games
shootmania storm musical sound design pc nadeo/ubisoft
BATTLECOMMAND LEAD SOUND DESIGN iphone/ipad Mighty kingdom
xcom sound design / wwise / unreal 3 360/ps3/pc game 2k marin
Canucks hockey team sound design stadium sounds canucks hockey team
a day in pompeii Sound Design Exhibition melbourne museum
real racing Sound Design & Composition iPhone/IPAD Game firemint
EDGE OF TWILIGHT Sound Design/VO editing 360/PS3/PC Game fuzzyeyes

PREVIOUS PROJECTS
unannounced TITLE Lead Sound Design 360 xbla Studio MOSHI
DEAD CREEK Sound Design Short Film QPIX
MEGAMONSTER Sound Design nGage Game firemint
the window Sound Design & Composition theatre production -
escape Sound Design & Composition music event QUT


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