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ABOUT SQWURM ▪

sQwurm is the solo project of Sound Designer and Electronic Composer 'Michael Tornabene'.

I have been doing various sound projects over the past 7 years including; sound design for games, theatre, exhibitions and film; composition for games and TV; and audio recording and production for bands.

In 2008 and 2009 I worked on sound for games Edge of Twilight, Real Racing and MegaMonster and Short Film 'Dead Creek' by Ben Southwell. In 2009 I also did the Sound Design for Museum of Victoria exhibit 'A Day in Pompeii' which won 'Best Audio - other' category at the 8th annual G.A.N.G. awards at GDC 2010.

I contributed a large chunk of Sound Design to the Stalker: Call of Pripyat COMPLETE mod which was in the ModDB.com top 100 upcoming mods for 2010. Where I re-created many of the creature sound effects.

 

In 2010 I did Sound Design for the Canucks Hockey team where I made over 50 various abstract impact sounds and two 3 minute Soundscapes to immerse the listener in the perspective of a player and goalie in a game.

I have been composing electronic music under the pseudonym 'sQwurm' since 2000.

 

Currently I am working at 2K Marin in Canberra on XCOM


CURRENT AND RECENT PROJECTS
xcom sound design / wwise / unreal 3 360/ps3/pc game 2k marin
Canucks hockey team sound design stadium sounds canucks hockey team
a day in pompeii Sound Design Exhibition melbourne museum
real racing Sound Design & Composition iPhone/IPAD Game firemint
EDGE OF TWILIGHT Sound Design 360/PS3/PC Game fuzzyeyes

PREVIOUS PROJECTS
unannounced TITLE Lead Sound Design 360 xbla Studio MOSHI
DEAD CREEK Sound Design Short Film QPIX
MEGAMONSTER Sound Design nGage Game firemint
maudlin recording & production album local band
the window Sound Design & Composition theatre production -
escape Sound Design & Composition music event QUT
qantm Composition & video editing showreels QANTM


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